Blub

  • 2 Posts
  • 178 Comments
Joined 1 year ago
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Cake day: June 19th, 2023

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  • I started MonHunt on PS2, the very first one, it immediately hooked me in. At the time i’m looking for an MMO but offline and without the lag. It got monster to slap, thing to gather, quest to complete, weapon and armour to craft, pretty much fit the description on what i want, though i’m still a teenager at the time and i have no idea what the heck i’m doing, the game can be very non-descriptive at time. Also played monhunt 2 but skipped 3, and finally beat 4.

    So basically it’s an MMO-like but 1-4 player, and you hunt giant monster while learning their move, then you carve up their corpse and craft new weapon with it. That’s it. But at the time the concept is so fresh people either hate it or love it.






  • ???

    Gridlock is caused by vehicle stopping in the middle of intersection, which blocking another intersection from moving which in return blocking the current intersection from moving. It’s a chain of event that’s possible if the city is made in a grid style and without proper traffic and intersection design.

    Bicycle cannot cause grid lock because there isn’t much obstacle that can realistically stop them from moving in the middle of intersection, unless they’re riding a cargo bike filled with 250kg of gravel that they can’t lift and reposition their bike.

    The ontario government argue bike lane that replace car lane are the cause of gridlock, because car have one less lane (or two, one lane each way) to use thus not able to move as much car like before. It’s true and bullshit at the same time. Yes, one less lane mean heavier traffic, but gridlock is essentially caused by bad city, road, and intersection design. And also impatient drivers.