Perl is the only language that looks just as incomprehensible before and aa rot13 transformation.
Lol. You’re not wrong.
Perl is the only language that looks just as incomprehensible before and aa rot13 transformation.
Lol. You’re not wrong.
I’m kinda jealous. I don’t miss maintaining production Perl code, but Perl was more fun to code in.
Lisp is the more logical choice.
Relevant XKCD. Python has replaced Perl, but things have otherwise changed quite little.
The only way to know if you are competent coder is for other coders to tell you. If none are telling you, your imposter syndrome isn’t.
Or, considering that they’re mostly introverts, if they look approvingly in the general direction of your shoes…
Gee. The police are still protecting us by smashing fun things
Edit: Since I don’t in any way routinely buy from these guys, there’s no way I can possibly let y’all know later, when the supply is in no noticable way diminished by this.
The exciting thing about this is just being able to reuse more USB controllers that happen to be lying around available.
The vast majority of the Evercade catalog has no particular use for Analog controls, but it’ll be nice to be able to plug in and use a controller that happens to have analog sticks.
It’s also worth noting that none of the games that do support Analog actually expected the player to have analog sticks. I’ve played most of those either on PS1 or Evercade, and they’re winnable without analog sticks.
Analog sticks for PS1 were available, but most folks didn’t have them.
I’m predicting that the “hidden secret” for those “on the ball” is a bonus Piko game when Piko Collection 3 and 4 are inserted. Since Piko 4 features Glover, and bonus games for cartridge pairs have been a tradition for awhile.
Ever since they added DRM Anti-cheat to Capcom Arcade 1 and 2, I satisfy my nostalgia for old Capcom games… Other ways.
There’s this guy who stands in an alley near my house who sells a USB stick with everything Capcom ever made before 2004.
I’m sure he’s officially licensed. He’s my preferred Capcom vendor, because that USB stick was DRM free.
I think they forgot to pay themselves to use their product.
You are supposed to be tracking when they expire and then renew/replace them before they expire.
I’ve been told that, as well, but I’m not sure I see it… Seems like a lot of effort… (This is sarcasm. Or is it just too much honesty?)
Thank you for this. This is awesome.
shittingTurtle
and victimTurtle
are going into one of my professional slide decks as soon as I think I can get away with it.
All great code started out as a shitty work-around that happened to work.
(I say this as someone with one of the more prestigious pedigrees in “not writing shit code”. All the theory I’ve learned helps, but at the end of the day the most important qualities of a line of code are: whether it got the job done, and whether is was obviously correct enough that the next developer left it alone.)
At this point I think there is no software dev topic that is somehow not devisive.
Now I want to try something:
“Boolean variables don’t suck.”
Wow. “peak shareholder value” is what I shall now call “multiple inheritance”, from now on.
Thanks. I hate it.
I consider myself a collector of programming anti-patterns, but I didn’t have this one yet.
I’ll bet people said the same thing when Intellisense started suggesting lines completions.
They did.
And when errors were highlighted in the code rather than console output.
Yep.
And when high-level languages started appearing.
And yes.
That said, if you believed my mentors, we were barelling towards a 2025 in which nothing running on software ever really worked reliably.
So they may have been grumpy, but they were also right, on that point.
Tell me about “Why do you think you wanted to run ELIXA on a Times/Sinclair 2968?”.
Ditto. I use Go
for this kind of thing.
It sounds like you may be ready to Obey The Testing Goat