It was, but as Atari was known for, was just a fancy new shell on eight year old hardware not too dissimilar to the 2600 or VCS or whatever your region calls it.
It was, but as Atari was known for, was just a fancy new shell on eight year old hardware not too dissimilar to the 2600 or VCS or whatever your region calls it.
My parents went down the home computer route, and I ended up with an 800 XE.
It was beautiful. The detachable keyboard, the IBM-grey sleek housing, the pastel console buttons, and satisfying “chi-chuunnnggg” of the spring loaded power button.
I felt like I had the future under the palms of my hand.
I can see where you’re coming from - if you look at Ultimate Doom or Doom II and put Doom 64 next to it, then there is a raft of limitations and shortcomings that make it appear to be an inferior product. I personally prefer Doom II as well, with the banging soundtrack and the iconic levels.
However, I’d argue you’re missing out by approaching it with that mindset. Aubrey Hodges score is less of a soundtrack, and more of an ominous hum in the background - and the overall art style is far more drab and depressing. I’d probably suggest it has more in common with Doom 3 than it does with the first two. I personally prefer the sound effect collection in Doom 64 - the shotgun sounds meatier, the Barons from Hell’s alert sound is a bit more worrisome, and the doors sound a bit more industrial.
Personally I agree with the N64 controller assessment - it feels like it was built by someone who forgot how many hands humans have 😂 but the adaptations in the Unity ports make it more than enjoyable now on Xbox or Dualshock controllers.
The laugh is, the Watch Me Die mode (the Ultra Violence of the 64 editions) is probably the easiest “hard” mode on original hardware, purely because the technical limitations prevented lots of enemies (of any tier, not just hitscan wankers) being spawned - and space limitations prevented difficulty spikes caused by Boney Bois (Plutonia-style) or Arch-Bastards ruining your day by not being included in the game at all.
It’s still a very, very good Doom game. 64 and PlayStation Doom should be played together for the alternative Doom experience.
Brilliant, thank you - that’s really interesting and appreciated.
I still remember typing JPELC at the Mission: Shark title screen to toggle cheats.
Awesome.
I’ve no idea why, but the Polish could make the 800-series sing. An entire generation of bedroom coders getting their games onto top tier labels like Zeppelin, Mastertronic etc.
Janusz Pelc springs to mind, he (she?) seemed incapable of writing a bad game, super talented.
It fills me with hope that this RM800 will do well.
I thought Gun Jesus was trying to pivot to other streaming platform for his main content, and YouTube was just a bit of extra exposure while it lasts?
I haven’t been keeping up with it so I may be 12 months behind the curve.
I dunno man. I quite enjoy watching documentaries on how the bangbang sticks go bang, and how engineers overcame technical challenges.
I’m not a huge fan of Gravy Seals videos of people doing weird cover to cover movement and blatting off rounds at targets, but each to their own.
I guess I think there’s bigger problems faced by YouTube and this should be pretty far down the list.
I am also reliably told that the removal of a bra - particularly a tight one - at the end of a working day is almost as wonderful as the feeling of taking your socks off when you get home.
Bliss.
Absolutely love that CCC talk, very interesting and quite entertaining too.
Cheeky bastards.
Nightdive’s track record is stellar in fairness.
I’ve still got my PS1 copy of PO’ed and it hasn’t aged well at all. I think the world was still clamouring for new and inventive Doom-clones at the time that people were willing to forgive clunky gameplay and unbalanced weapons, but this remaster will do it a whole load of favours.
Disruptor is another mediocre game that springs to mind, but was well received because it was the best-of-the-rest in what we now know to be first person shooters. That would be a cool remaster too - perhaps even Lifeforce Tenka, or even Sentient if they were feeling brave.
Today: variable manip to cause the engine to read a jump to the ending
Tomorrow: TASBot codes Call of Duty remaster using jumps and damage boosts and launches it by climbing stairs [MILLY BITCHELL APPROVED] [SPEEDRUN ASMR]
In fairness, I very much doubt a chargeback would even get so far as a human.
From what I’ve seen with other companies across different continents, a chargeback triggers an automatic account ban with whichever retailer and that’s that.
That last line made me change to Ray Parker Jr style funk.
I can only provide anecdotal experience, but my old girl found her dream house. Old mining cottage type terraced house, immaculate renovation inside, great hillside views, nice enough place overall…
…she instructed her surveyor to have a look and he told her to run like fuck, the shared wall was pretty much the only thing keeping the house upright - his words were clearly a reduction of some larger issues, but that saved a repair and insurance nightmare.
They’re pricey, yes - but they can save you an exponentially larger amount of money.
SCE was the first edition I played, I loved playing as Bison, and I got to be made to look really silly when I went round a friend’s place to play a SNES edition and Bison wasn’t a selectable character.
Great port though.
Intelligence is domain specific.
I need this on a plaque above my desk phone. It’s perfect.
Every time
sex.com 🔨
Andrex is much cheaper, if admittedly a little less satisfying.