What bothers me the most here is that those are 64 bit instructions, which did not exist when PS/2 was a Thing. But I still chuckled, nice work.
Back then our registers were 32 bits wide, and we liked it 🤣
What bothers me the most here is that those are 64 bit instructions, which did not exist when PS/2 was a Thing. But I still chuckled, nice work.
Back then our registers were 32 bits wide, and we liked it 🤣
I remember your previous post, congrats on not giving up.
Whipping up a script to solve a very specific problem is super satisfying, but I found that anything you write quickly becomes a liability. Debugging Perl can be super difficult, especially when returning to something you wrote a while back.
Personally I grew tired of the punishment and left it all behind! If I need a quick script I’ll use Python instead, and if it doesn’t work I can use a real debugger to fix it.
In any case it’s always fun learning new things, I hope this experience ends up being useful to you in the future and you get to easily solve a problem that stumps everyone else involved.
Cheers!
some people on IRC
Well there’s your problem! (just kidding)
Honestly though I don’t know why you would pick Perl unless you want to learn an obscure language that is both painful to read and write. May $deity have mercy on your soul.
That is my recollection as well. Also I remember Psycho Mantis would make some comments about the content of your memory card before the fight.
Another favorite of mine is The End in MGS3: Snake Eater, he is a sniper hiding in the woods and it takes like an hour of game time to beat him down. I seem to recall if you save during the fight and change the date forward a few years on your PS3, when you reload he has died of old age waiting for you to come back.