“explaining”… lol… I know what you mean but I have to laugh a little at that :P
It’s pretty useless info even if you do understand it IMO.
These hint texts are definitely a flaw. https://legendsoflocalization.com/the-legend-of-zelda/ has some interesting discussion of how in several instances basically useful hint text got mangled into madness in translation.
Edit: specific link https://legendsoflocalization.com/the-legend-of-zelda/first-quest/#insane-old-man says that this isn’t a translation, it’s the tanslators freestyling for some reason, so it’s a mystery why the text is so cryptic
By the way, fans of Zelda 2 may well adore Star Tropics. it has a similar feel. Although it’s prettier, linear, and has more story, it also has challenging, rewarding combat. Your movement (and some but not all enemy movement) is on a grid and you can only move up/down/left/right and you can only face in those directions too, enemies deal contact damage, and you have mostly melee attacks so combat is a question of mastering a grid-based dance as you attack whilst avoiding damage. The soundtrack is wonderful too.