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Joined 1 year ago
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Cake day: June 18th, 2023

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  • To me it’s something I just don’t want to have to think about. I already pay a lot for the device either way, so I want it to just work and not juggle around apps/media/etc.

    My current iPhone is a 512 GB model and current usage is around 210 GB with photos already in iCloud. Record a couple of 4K videos and a 256 GB model would be full in no time (before uploading to the cloud, which can take a while when you’re on the go with flaky network conditions).

    My next phone will have at least 512 GB again, and I’m thinking about 1 TB as well, although the upgrade pricing is quite steep.






  • I think it’s mostly supply/demand.

    Most people are satisfied with how games are acquired commercially. Steam’s DRM system is usually received well. There are outliers using different launchers (sometimes on top of Steam) or games using Denuvo, but most customers are satisfied with how Steam handles it, and it also adds valuable features like cloud saves (so for example when you have a desktop PC and a Steam Deck resuming where you left off is pretty seamless) and Valve didn’t have any major fuckups yet (not that I remember anyway). It works, it’s convenient and most people can afford it.

    Similar thing with music: streaming services work well for the most part and have almost all the music most people would want. They’re pretty affordable and convenient.

    With movies and TV shows most people were satisfied when Netflix got rolling as it was pretty much the only streaming service you “needed”. Nowadays more and more services emerge with their own exclusive content and pricing is increased on a regular basis, sometimes multiple times per year. That’s why (from my perspective at least) piracy increases in that sector. It’s no longer affordable and no longer convenient.

    As for software, I think most people exclusively use free-to-use software anyway. Software from the Adobe suite still gets pirated a lot, I know no one who paid for Adobe software for personal use.








  • What I mean by that is that they will take a huge disservice to their customers over a slight financial inconvenience (packaging and validating an existing fix for different CPU series with the same architecture).

    I don’t classify fixing critical vulnerabilities from products as recent as the last decade as “goodwill”, that’s just what I’d expect to receive as a customer: a working product with no known vulnerabilities left open. I could’ve bought a Ryzen 3000 CPU (maybe as part of cheap office PCs or whatever) a few days ago, only to now know they have this severe vulnerability with the label WONTFIX on it. And even if I bought it 5 years ago: a fix exists, port it over!

    I know some people say it’s not that critical of a bug because an attacker needs kernel access, but it’s a convenient part of a vulnerability chain for an attacker that once exploited is almost impossible to detect and remove.