Yeah, they are ideally the same mailbox. I’d like a similar experience to Gmail, but with all the emails rehomed to my server.
Yeah, they are ideally the same mailbox. I’d like a similar experience to Gmail, but with all the emails rehomed to my server.
In reading this thread, I get the sense that some people don’t (or can’t) separate gameplay and story. Saying, “this is a great game” to me has nothing to do with the story; the way a game plays can exist entirely outside a story. The two can work together well and create a fantastic experience, but “game” seems like it ought to refer to the thing you do since, you know, you’re playing it.
My personal favorite example of this is Outer Wilds. The thing you played was a platformer puzzle game and it was executed very well. The story drove the gameplay perfectly and was a fantastic mystery you solved as you played. As an experience, it was about perfect to me; the gameplay was fun and the story made everything you did meaningful.
I loved the story of TLoU and was thrilled when HBO adapted it. Honestly, it’s hard to imagine anyone enjoying the thing TLoU had you do separately from the story it was telling. It was basically “walk here, press X” most of the time with some brief interludes of clunky shooting and quicktime events.
I get the gameplay making the story more immersive, but there’s no reason the gameplay shouldn’t be judged on its own merit separately from the story.
This is an honest question, not a troll: what makes The Last of Us groundbreaking from a technical perspective? I played it and loved the story, but the gameplay was utterly boring to me. I got through the game entirely because I wanted to see the conclusion of the story and when the HBO show came out I was thrilled because it meant I wouldn’t have to play a game I hated to see the story of TLoU 2.
It’s been years, but my recollection is the game was entirely on rails, mostly walking and talking with infrequent bursts of quicktime events and clunky shooting. What was groundbreaking about it?
People from east and southeast Asia have been cultivating and eating soy beans as a staple food since before Babylon. I mean that literally; there is evidence of soy bean cultivation in what is now China from like 7000 BC.
It’s tough to take a phrase like, “Soy makes men weak,” as anything other than racism when it puts down a quarter of the population of the planet. At best, it’s ignorance, but in my experience the people who hold this opinion don’t change their mind when you explain this to them.
It’s really more of a proxy setup that I’m looking for. With thunderbird, you can get what I’m describing for a single client. But if I want to have access to those emails from several clients, there needs to be a shared server to access.
docker-mbsync might be a component I could use, but doesn’t sound like there’s a ready-made solution for this today.